| Name |
Default
Value |
Description |
| mp_fraglimit |
0 |
The number of points a player can achieve before the next map in the mapcycle will automatically load. (0 for none) |
| mp_timelimit |
0 |
The number of minutes between before the next map in the mapcycle will automatically load. (0 for none) |
| mp_pointlimit |
0 |
The number of points a team can achieve before the next map in the mapcycle will automatically load. (0 for none) |
| mp_roundlimit |
0 |
The number of rounds played before the next map in the mapcycle will automatically load. (0 for none) |
| mp_friendlyfire |
0 |
Controls whether teammates can damage each other. |
| mp_falldamage |
1 |
1 for the standard progressive falling, 0 for a fixed 10 points of damage. |
| mp_forcerespawn |
1 |
Automatically respawns players when their respawn time is up. |
| mp_spawninvul |
5 |
The number of seconds a player is invincible after respawning. |
| mp_minplayers |
0 |
The minimum number of players ready before the first round will start. |
| mp_warmup |
30 |
The number of seconds before the first round will start. |
| mp_chattime |
10 |
The number of seconds after the intermission starts that players are allowed to talk to each other. |
| sv_corpsetime |
15 |
The number of seconds that corpses will lie around on the battlefield. |
| mp_freespectator |
1 |
Enable/Disable free floating spectators. |
| mp_notifyunbalanced |
15 |
The number of seconds before the server will notify that the teams are unbalanced (0 for no notification). |
| mp_minswitchtime |
10 |
The minimum number of seconds a player has to wait to switch teams. |
| mp_forcebalance |
0 |
Force players to join the team with the fewer number of players. |
| mp_maxspam |
10 |
The max amount of spam before a player's text is blocked. Spam values decrease at one unit per second. |
| mp_sayspam |
3 |
The amount of spam a saytext line generates. |
| mp_nickspam |
5 |
The amount of spam changing names generates. |
| mp_nicknotify |
1 |
Enable/Disable global notification of name changes. |
| mp_allowvote |
1 |
Enable/Disable Desert Crisis' built-in voting. |
| mp_lockvotes |
NONE |
Disable different client vote commands. This is a space delineated list. (Example: mp_lockvotes "sv_secrets map kick" will disable voting for secrets, changing the map, and kicking players.) |
| mp_minvotewait |
60 |
The minimum amount of time between successive callvotes from a single client. |
| mp_weapondrop |
1 |
Enable/Disable the dropping of weapons when a player dies. 2 to cause players to drop all weapons on death. |
| mp_lives |
0 |
Override a maps default maximum number of lives per player. (0 for no change) |