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| Special
Moves |
Dashing (explained in
the special controls section as well)
When you set your controls, you set a button to dash.
To use this, you hold the Dash button and you will move
faster than normal. The only disadvantages to dash
are that you cannot jump and you cannot shoot while in
dash mode. It also uses up your adrenaline rather
fast, so its best to use this wisely and in small
bursts.
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Flips
The only class that cannot flip in DC is the heavy
class. To flip all you have to do is long jump
(which you learned how to do in normal HL, you press
duck then jump quickly) in any direction. You will
jump farther and do a flip. Flips and jumps are
limited based on how much adrenaline you have (for more
info on adrenaline check the ingame
section). Sharpshooters cannot perform flips and
medium armor classes do not flip as far as light and
none.
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Walljump
Walljumps are hard to master but can give you the upper
hand in any battle. They can be performed in any
direction. To complete a successful walljump, jump
towards a wall then jump again before you hit the wall
(while you are still going up). Your player will
do a flip off of the wall and many times you will land
behind your opponent. Even harder to master is the
ability to walljump from wall to wall. If the
walls are close enough you can do this to
"climb" up them. Sharpshooters and heavy
armor cannot perform walljumps.
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